Articles in Category Generative Design

10 March 2010

Processing Workshop

Here are my slides for the Processing workshop I’m doing at Sint-Lukas Brussels. The name of the workshop is “Fuck Adobe, Let’s build our own design software!”. You can also download some examples for drawing basic shapes like points, lines, rectangles, circles, … Enjoy!


Downloads

Examples Processing Workshop

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8 February 2010

Mirroring Video with openFrameworks - Part II

I have been busy for the last few weeks but I finally got some time to write the next article on openFrameworks. In this article I’m going to explain the algorithms to change an RGB webcam image to grayscale and how to mirror that grayscale image.

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19 January 2010

Mirroring Video with openFrameworks

When you create an installation that uses a webcam to analyse the behavior of people, you often need to mirror the video to use it. In this article I’m going to explain how to do this in openFrameworks.

The first thing you need to do is to declare some variables in testApp.h. You’ll need an ofVideoGrabber to capture video from the webcam, an ofTexture to render the mirrored video to the screen, a char array to store temporary pixel values and two integers for the width and height of the video to capture. Add this code to testApp.h, right after the standard methods.

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About this blog

This is the personal weblog of Jan Vantomme.
I write about the everyday things that move me as a designer. I write shorter things on Twitter.

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