Things to Read

The Book of Shaders

06 May 2015

A gentle step-by-step guide by Patricio Gonzalez Vivo through the abstract and complex universe of Fragment Shaders.

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OWL

06 May 2015

An open source programmable guitar FX pedal. Program your own effects or download ready-made patches.

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Modulince

06 May 2015

A sound design environment where you can patch different modules together to create music.

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Pixar One Twenty Eight

06 May 2015

Pixar released a library with 128 repeating textures in 1993, and released it for you to use. Download it for free.

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Professional Web Typography

04 May 2015

A book on professional web typography. Read it for free online.

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colorLib 2.0.0

26 March 2015

I’ve just released colorLib 2.0.0, a version of colorLib that is compatible with Processing 2.x.

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Steganos

19 February 2015

A Processing library for Steganography, the art of hiding in plain sight. The library allows the user to embed an image or some text in another image leaving it visually the same as the original.

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Motor

19 February 2015

Motor is a collection of modular C++ libraries for multimedia purposes.

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Basil.js

19 February 2015

A JavaScript library for generative design with InDesign.

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All Cameras are Police Cameras

08 December 2014

An excellent piece by James Bridle on how cameras in London are used to create a virtual wall for “protecting” the city.

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Shadershop

03 December 2014

Shadershop is an interface for programming GPU shaders in the mode of a direct manipulation image editor like Photoshop. It is an experiment in leveraging the programmer’s spatial reasoning the way that coding today leverages the programmer’s symbolic reasoning.

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List of Physical Visualizations

05 November 2014

A chronological list of physical visualizations and related artifacts, curated by Pierre Dragicevic and Yvonne Jansen.

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