Blog

OWL

06 May 2015

An open source programmable guitar FX pedal. Program your own effects or download ready-made patches.

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HTML5 Drum Machine

06 May 2015

The title says it all. A drum machine made in HTML5. You can export the patterns you’ve created as WAV files.

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Modulince

06 May 2015

A sound design environment where you can patch different modules together to create music.

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Pixar One Twenty Eight

06 May 2015

Pixar released a library with 128 repeating textures in 1993, and released it for you to use. Download it for free.

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Professional Web Typography

04 May 2015

A book on professional web typography. Read it for free online.

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Times New Ramen

01 May 2015

Times New Ramen is the most NOODLE like serif font ever created. Finally, the infamous Times New Roman font, that we all love, has been transformed to be more noodley than ever before. Its the perfect font for all your trendy client jobs and its sure to make people laugh when you tell them the name.

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Moon Drawings

01 May 2015

The Moon Drawings project invites you to contribute a drawing which will be etched on a sapphire disc, sent to the Moon, and potentially traced by a robot rover into the Moon’s soil. Click the link to see the drawing I made.

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colorLib 2.0.0

26 March 2015

I’ve just released colorLib 2.0.0, a version of colorLib that is compatible with Processing 2.x.

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Steganos

19 February 2015

A Processing library for Steganography, the art of hiding in plain sight. The library allows the user to embed an image or some text in another image leaving it visually the same as the original.

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Motor

19 February 2015

Motor is a collection of modular C++ libraries for multimedia purposes.

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Basil.js

19 February 2015

A JavaScript library for generative design with InDesign.

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Meet Axoloti

02 January 2015

I started making electronic music in 1996, first with the crappy General Midi sounds on a cheap sound card before moving to ReBirth. In 1999, I started playing with decent hardware synths, samplers and drum machines. I spent a long time making music with Ableton Live, and recently I’ve started combining software with hardware again.

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